Dices

Where Culture Becomes
a Playable Economy.

Hyperliquid did this for trading. Dices is doing it for entertainment.
Real revenue, real buybacks, real culture.

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Culture as the global engine

Culture is being gamblefied. Dices is the first platform to own that convergence, led by the artists who move culture.

FanDuel is a sports-network partner on every screen. Polymarket turned current events into a national pastime. Even Hyperliquid built native prediction features. Entertainment, media, and culture are all collapsing into real-money participation at once. Dices is the first platform to converge all of it (gaming, live events, prediction, and ownership) and lead with the biggest artists in the world, the people who provably move and shape culture globally.

The Ecosystem Architecture
US · Skills Games

Compliant real-money skills play

Live in 38 states + D.C. under a skills-games model, with all compliance handled end-to-end by our licensing partner. Real money, instant cashouts, fully legal at home.

B2B Licensing · Global Operator Network

Brand and infrastructure licensing for licensed real-money gaming partners

Dices provides brand rights, game IP, and technology infrastructure to licensed third-party real-money gaming operators in approved offshore and international jurisdictions. Operators remain responsible for casino gaming activity, player onboarding, KYC/AML, payments, wagering, and jurisdictional licensing, while Dices earns ecosystem revenue through licensing, technology fees, and commercial partnerships.

In-House · Originals

Games & content built with the biggest artists

Culturally-native original games and content created in-house with the world's biggest artists. Owned IP inside the product — not a sponsorship bolted on top.

In-House · Media

A media engine, not a marketing budget

Podcasts, interviews, and social narratives starring the biggest names in music and sports — produced in-house. Distribution we own, audience we compound.

Token · $DICE Economy

A native token with real value accrual

Platform revenue routes into $DICE buybacks and burns — the HYPE-inspired model applied to a business that prints cash. 0% VC, community-aligned, sustainable accrual instead of subsidized supply.

Proof-of-Result · Entertainment Markets

The settlement layer for consumer entertainment

The Dices Event Settlement Network verifies outcomes from UE5 games, creator-led events, and culture-driven moments through signed data, official feeds, and attestors. These verified results can flow into HIP-4 outcome markets on Hyperliquid, creating a trusted Proof-of-Result layer for entertainment-native prediction markets.

A fully functional ecosystem. The licensed crypto-casino operator network is the revenue engine, the originals and media are the cultural surface, and the $DICE token and Proof-of-Result settlement layer turn it into a self-reinforcing economy. Revenue feeds the token. The token aligns the community. The protocol makes it canonical.

Dices does not operate offshore real-money casino gaming. Licensed third-party operators control offshore wagering, player compliance, payments, and jurisdictional obligations. Dices may separately operate U.S. skill-based real-money games where permitted under applicable law.

Dices.com platform UI/UX

$490B
Combined casino TAM by 2030

Crypto casino ($294B) + fiat casino ($196B) projected combined market by 2030. Dices is positioned at the center of the largest wealth transfer in gaming history.

50%
Crypto share of gambling by 2028

The inflection point: crypto becomes the majority payment mechanism in online gambling by 2028. Crypto is already absorbing ~100% of all net-new gambling revenue in 2026.

5.5×
Crypto casino growth 2022→2025

$16.28B → $88.4B in three years. The fastest-scaling segment inside iGaming, and the segment Dices is engineered to own.

110M
Total online gamblers

The live addressable population — already online, already spending, actively looking for the next platform that doesn't feel like the last one.

Crypto casino TAM: $16.28B (2022) → $88.4B (2025) → $294.1B (2030). Fiat enters decline after 2028 as crypto absorbs ~100% of new gambling revenue.

The Dices Thesis

Dice is the #1 revenue category in iGaming. Nobody is championing it. Until now.

The biggest single product on the largest crypto casino in the world is a dice game with no IP, no culture, no social layer, and it generates roughly 28.5% of every bet placed on the platform. That's not a product win. That's a category gap. Dices is built to own it.

Market Validation
28.5%

of all bets on Stake.com come from a single dice game.

~2.23B monthly bets out of ~7.83B total. Zero licensed IP. Zero cultural backing. Zero social layer. Pure proof that a fast, simple, high-frequency dice mechanic can dominate a crypto casino.

Stake total / mo
7.83B bets
Stake Dice / mo
2.23B bets
Share of all bets
28.5%

Source: Public crypto casino analytics commentary, April 2026

The conversation is already happening
@lated1eyoung · Apr 17, 2026

A SINGLE STAKE ORIGINAL DID 2.23B BETS LAST MONTH. That's Dice by Stake. 28.5% of all casino bets on the platform. Almost identical to the entire slots category combined (2.26B), which contains thousands of titles from dozens of providers. Stake processed 7.83B casino bets in total.

View on X →
Why this matters

This wasn't a Dices marketing post. It's organic public commentary calling out exactly the data point our thesis is built on. A single mechanically simple dice game eating nearly a third of one of the world's largest crypto casinos.

The market is starting to notice the gap. Our advantage is that we're the only platform building to fill it with culture, community, and competitive play.

Signal
Organic, not sponsored
Posted
Apr 17, 2026
Cee·Lo. Street Dice, Recoded. Three dice. Four ways to win. Headcracks pay up to 200×.
The category gap

Stake proved demand for the category.
No one has built it for the culture.

What exists

Traditional Slider Dice

Stake Dice slider UI
  • Slider mechanics + automated rolling
  • No story, no IP, no licensed culture
  • Solitary, headphones-on play
  • Emotionally flat. Math optimization.
  • Visually minimal, culturally generic
What we built

Culturally Authentic Dice

Dices Cee-Lo game UI
  • Cee-Lo, Toss, and more. Real street dice.
  • PvP games, tournaments, head-to-head
  • Proximity voice + live spectator side betting
  • Hip-hop culturally native, artist-backed
  • Viral clip-ready gameplay
The Hyperliquid Parallel

Perps were the #1 product in crypto with no on-chain native venue.
Dice is the #1 product in iGaming with no culturally-native operator.

Hyperliquid didn't invent perps. They built the venue the category deserved. Real revenue. Real buybacks. No VC, no subsidy. The community wasn't bought. It was earned.

We're not inventing dice. We're building the venue the category deserves. Culturally native, socially competitive, real product utility, real revenue, real buybacks. Same playbook. Different vertical. The same kind of cult is about to form around a different category.

Dimension
Hyperliquid · Perps
Dices · Dice
The #1 Revenue Category

Perpetuals. The largest category in all of crypto trading.

Dice. The #1 single product on the largest crypto casino in the world (28.5% of all bets on Stake.com).

The Vacuum

No on-chain venue had built it properly. CEXs owned the flow. The category was up for grabs.

No culturally-native operator has built it. Slider mechanics with zero IP, zero culture, zero social layer. The category is up for grabs.

The Playbook

Real revenue from a real product → 99% routed to daily HYPE buybacks → cult of believers formed around the tokenomics

Real revenue from a real product → buybacks, burns, airdrops → community aligned around utility, not subsidy

The Origin Story

11 people. No VC funding. Founder seeded the company himself. The community owns the upside.

0% VC allocation on $DICE. Founders + community own the float. No subsidized supply to dump into a launch.

The structural gap

Billions in annual revenue. Not one native token. Not one buyback.

The biggest platforms in this category generate billions in real revenue, and none of them route a dollar of it into a native token. No buyback. No burn. No value accrual to a community that has nothing to hold. The exact structural gap Hyperliquid exploited in trading is wide open in entertainment wagering, at far greater scale.

Stake
$4.4B
annual revenue
Native token: none
Rainbet
$500M
annual revenue
Native token: none

Dices is the first to bring the HYPE value-accrual model to this category. Platform revenue routes directly into $DICE buybacks and burns. And the surface is bigger than dice: Dice City is the first crypto-native Unreal Engine 5 open world to reach this market, turning a wagering platform into a full entertainment ecosystem the category has never seen.

Bottom line

The biggest revenue category in entertainment wagering has no native token, no buyback, and no cultural operator building it the right way.

Dices is building that operator on Hyperliquid: culturally native, UE5-powered, and running the same value-accrual model that turned HYPE into a cult.

The Setup

Why this opportunity exists right now.

The crypto casino industry has quietly become one of the largest revenue categories online — almost entirely on the back of hip-hop culture. But the industry never actually integrated culture into the product. Below: what the playbook has been, why it worked, and the much bigger version of it we're building.

Market Context — Top Crypto Casino Deposit Volume

These platforms prove the demand. Stake alone processes $22B in annual deposits, generating $4.4B in revenue — all on the back of a single cultural co-sign.

Stake
$22B
$4.4B revenue
Roobet
$5.18B
Shuffle
$2.33B
$800M revenue
BC Game
$2.17B
Rainbet
$1.66B
$500M revenue
Known revenue dataDeposit volume only

Source: Tanzanite market data. Revenue figures for Stake, Shuffle, and Rainbet are verified estimates. All other figures represent annual deposit volume.

The Industry

Every crypto casino looks and works the same.

Same slot catalogs (same providers). Same dice, blackjack, and roulette. Same UX. Same fee structures. The only thing that differs between Stake, Shuffle, Rainbet, BC.Game, and the rest is the branding. Zero product innovation. Zero category-defining mechanics.

Side-by-side screenshots of Stake, Shuffle, and Rainbet — all using identical layouts, identical category labels, identical original-game tiles.
Stake.comShuffle.comRainbet.com
The Playbook

They don't compete on product. They compete on culture.

Stake × Drake

Stake paid Drake an estimated $100M+ per year to be the face of the platform. The result: $22B in annual deposit volume and $4.4B in annual revenue, built almost entirely on a cultural co-sign.

The entire crypto casino industry has been pulled forward by hip-hop. Stake paid Drake to be the face of the platform and now processes $22B in annual deposits and $4.4B in annual revenue off the back of it. Every competitor that came after ran the same playbook — Rainbet brought in Adin Ross and cleared $500M / yr, BC.Game sponsored the Argentine Football Association (and by extension gets Messi exposure every match) and crossed $2.17B in annual deposits.

The ambassadors stayed on the outside of the product. None of these platforms ever turned the artist into the game.

Platform
Cultural Anchor
Deal
Outcome
Stake.com
Drake
~$100M / yr
$22B annual deposits · $4.4B annual revenue
Rainbet
Adin Ross
Equity + flat fee
$1.66B annual deposits · $500M annual revenue
BC.Game
Argentine FA (Messi)
AFA sponsorship
$2.17B annual deposits
The Gap

They paid for the face. They never built the world.

No artist IP inside the games. No culturally-native game mechanics. No artist worlds. No social layer. Just billboards on the same generic slot reels. The biggest companies in the category captured billions of dollars without ever turning culture into product. That's the opening.

The Proof

The two biggest games in history did this, and won the decade.

When culture lives inside the product instead of as a paid billboard around it, the audience compounds. The two largest gaming franchises of the era both prove the same thesis.

Grand Theft Auto V cover artwork
Grand Theft Auto

Built around hip-hop culture.

$8.6B+ in lifetime revenue · GTA V alone

Culture isn't sponsored on top of Grand Theft Auto. It is the game. The soundtrack, the radio stations, the characters, the side missions — all built from the same cultural language Dices is built on.

Fortnite key art
Fortnite

Culture monetized via IP partnerships.

$26B+ in lifetime revenue · ~$6B / yr at peak

Travis Scott (a single in-game concert drew 27.7M players and earned ~$20M in 10 minutes), Marshmello, Eminem, Naruto, Spider-Man — IP inside the product. Cosmetics built on real cultural figures drove the largest gaming franchise of the decade.

Where Dices Fits

We're shipping the casino the internet has been begging Grand Theft Auto to ship for a decade — the year Grand Theft Auto 6 launches.

Introducing: DICE CITY

The open-world, Grand Theft Auto–style real-money casino game, built in Unreal Engine 5.

Dice City · Unreal Engine 5

Dices is a fully-functional crypto casino. Slots, table games, live dealer, original dice games, real-time prediction markets, social feed, native airdrop — all live on the platform. The actual revenue engine works exactly like Stake or Shuffle today.

The differentiator is twofold: Dices Originals — a suite of culturally-owned dice games (Cee-Lo, and more) that are already hot in hip-hop culture but have never existed in the online casino — and Dice City, a Grand Theft Auto–style real-money casino game built in Unreal Engine 5, populated by the culture's biggest artists with their actual IP inside the world. Same year Grand Theft Auto 6 hits, players get a casino the rest of gaming has been begging for — with real money on the line and culture built directly into the games.

Stake captured the category on hip-hop's coattails. We're building the version that puts hip-hop inside the building.

Partners

Cultural distribution no competitor can copy.

Top-tier music + streaming + gaming ambassadors, each anchoring a region or vertical.

Dices — Rolling Loud Takeover
@dices

Dices pre-launch activation at Rolling Loud — the world's biggest hip-hop festival.

543.2K views
Industry Tenure
15+ Years

Founding team has spent over a decade and a half operating at the top of the music industry.

Records Sold
100M+

Direct credits on over 100 million records sold worldwide — chart-topping releases, Grammy-recognized projects.

Social Impressions
Billions

Cumulative reach across the team's artist roster and channels — proven distribution at scale.

A-List Access
Direct

Personal relationships with the artists, streamers, and tastemakers running the biggest channels in pop culture.

The Team

Many companies can build great tech. Almost none can build the culture.

Our founding team has been operating at the top of the music industry for 15+ years and runs the most expansive A-list network in the business. Global superstars, world-class streamers, the people who run the biggest channels in pop culture — these aren't cold-outreach relationships, they're personal ones.

Our social and partnerships team has sold over 100 million records worldwide and driven billions of impressions across socials. Tech is necessary but not sufficient. The differentiator no competitor can engineer is the direct access to the people who actually move culture. That's the moat.

Artist Partnerships

A roster built to own every major hip-hop and gaming sub-culture.

Lead Dice City Ambassador

Offset

24M+ IG

Hosts the first-ever online PvP street dice game. Custom UE5 world with proximity chat.

Trap Anchor

21 Savage

10M+ IG · 25B+ streams

Atlanta superstar with two #1 albums and 25B+ all-time streams. Massive mainstream trap reach into the core Dices demo.

East Coast & Sports Crossover

Meek Mill

10M+ IG · 6M+ X

Philly OG with a decade of cultural weight. Anchors East Coast hip-hop and the crossover-sports audience.

Midwest Drill Pipeline

G Herbo

3M+ IG

Chicago drill icon. Direct pipeline into the Midwest hip-hop scene and the high-engagement gambling-content audience on socials.

Latin America Gateway

Eladio Carrión

12M+ IG · 8B Spotify streams

Cultural entry into Latin trap's crypto-native audience.

Africa Entry

Rema

15M+ IG · 1B+ YouTube

Afrobeats superstar. Bridges the fastest-growing gaming region online.

Gaming + Culture Vertical

Rubi Rose

4M+ IG · 3M+ TikTok · 2M+ X

Miami recording artist, model, and active IRL and gaming streamer. Bridges hip-hop culture and the gaming world — exactly where Dices lives.

Streaming + Trap Vertical

Gunna

13M+ IG · 30M+ monthly Spotify listeners

Atlanta superstar with multiple #1 albums and one of the most-streamed artists alive. Direct line into the trap-streaming audience that lives inside this category.

Growing Roster

And More…

Offset, 21 Savage, Meek Mill, G Herbo, Eladio, Rema, Rubi Rose, and Gunna are the beginning. Additional ambassadors spanning music, sports, and gaming — across every major market — are in active partnership discussion.

Acquisition & Go-to-Market

From cultural seed to viral conversion.

A sequenced rollout. Each surface that follows is a step in the same arc — narrative is built, curiosity compounds, conversion is inevitable. This is how Dices reaches the audience no other operator can touch.

STEP 01

Live Predictions

Gamblified live streaming launches the narrative. KOL + influencer campaign across X seeds curiosity around the first culturally native real-money prediction product in iGaming.

STEP 02

Dices Originals

The Cee-Lo game you just watched Ben Da Donnn rolling live on stream is a Dices Original. Street dice already lives in the culture: in the music videos, on the corners, in the locker rooms. We're the first platform bringing it online, with playable demos available now and a full suite of culturally-owned originals (Cee-Lo, and more) rolling out at launch. The same games being clipped into the LARP feed (next section) for the weekly prize pool.

STEP 03

LARP Social Feed

Players post their best moments with #dices. Weekly viral leaderboards pay out a $10K prize pool. The community becomes the distribution engine.

STEP 04

Dice City

The first 3D social casino video game opens its doors. Narrative compounds across every social platform as players walk into a real virtual world built on the dice category.

Step 01 · Live Prediction Markets

Dices doesn't just integrate culture. It prices it.

Introducing a new category in prediction markets: Side Betting.

The first step of the rollout is introducing the world to side betting on live streams. Prediction markets let you bet on whether an event happens. Side Betting lets you bet on what's happening right now, in real-time. It's a category the prediction market has never seen, and we're coining it. We price cultural events and moments live and settle them on-chain as HIP-4 outcome contracts on Hyperliquid with third-party attestation. From day one, a coordinated KOL + influencer campaign on X seeds the curiosity: clips of artist dice wars, side-bet reactions, and real-time predictions on every round. Dices is the consumer-facing adoption layer for HIP-4, the prediction primitive Hyperliquid just launched, and we intend to be the first and the biggest.

LIVE • DICE WARS

Watch Ben Da Donnn shoot dice live with OVO. Real-time prediction markets on every round.

LIVE12,847 watching
BenDaDonnn
Dice Wars 456: Cee-Lo Edition
DiceHigh StakesNYCEnglish
Live Markets 4
Resolved (38)
Volume
Rules
@drewski resolved+$197
"Trips 5s before Round 50" → YES
Round 46 · 2m ago
@kayy_ resolved-$50
"BenDaDonnn busts before $5k" → NO
Round 46 · 3m ago
@scotty.eth opened$1,200 pool
"Next roll is a point (456789)"
Round 47 · just now
Live Chat
@klovell16:38
this market is cooking 🔥
@drewski16:39
I'm going all-in on the headcrack
@togi16:39
we just hit trip 5s last round wtf
@rocco.m16:39
yoo where's the whale at??
@m.sand16:40
stream quality is insane
@kayy_16:40
lmao Ben is on a run
@blondebets16:41
somebody just made a BAG that last round
@jxson16:41
yo who taught him cee-lo
@scotty.eth16:41
down $300 but i can feel it coming back
@calithekid16:42
get everybody in here, ts is crazy!
@diceman
Live Chat
@klovell16:38
this market is cooking 🔥
@drewski16:39
I'm going all-in on the headcrack
@togi16:39
we just hit trip 5s last round wtf
@rocco.m16:39
yoo where's the whale at??
@m.sand16:40
stream quality is insane
@kayy_16:40
lmao Ben is on a run
@blondebets16:41
somebody just made a BAG that last round
@jxson16:41
yo who taught him cee-lo
@scotty.eth16:41
down $300 but i can feel it coming back
@calithekid16:42
get everybody in here, ts is crazy!
@diceman
01

Curated Live Events

We produce and promote our own live-streamed moments: celebrity dice wars, head-to-head tournaments, cultural matchups. Not random streams. Intentional, owned moments designed to draw a crowd.

02

Simple, Gamified Predictions

No complicated multi-leg markets. Viewers predict the obvious in real time: who wins the round, who hits the point, who busts. As easy to play as picking a side.

03

On-Chain HIP-4 Settlement

Every market settles as a HIP-4 outcome contract on Hyperliquid, with third-party attestation. Clean, watchable, no contested outcomes, and provable on-chain. This is the first consumer-facing application of HIP-4, the prediction primitive Hyperliquid launched in May.

04

Pure Acquisition Funnel

Every live event is a hook into the full Dices ecosystem. Predictions get viewers on-platform; the casino, Dice City, and everything else keeps them there.

Long-term innovation

Introducing: Dices Event Settlement Network

Hyperliquid's HIP-4 launched canonical outcome markets in May, where a prediction's result becomes a trusted on-chain fact rather than an app-level decision. No one is building consumer experiences around that primitive yet. We are. With Dice Wars and everything beyond it, the outcome is not just decided by Dices, it is verified through a defined settlement process and becomes canonical on Hyperliquid.

Pick an event, then press Run Settlement to watch a real outcome settle on-chain, step by step.
Pick an event
Market

Will BenDaDonnn win the Dice City Championship?

Resolution source: Game server logs + attestors

Settlement PackageIDLE
event_id··········
result··········
timestamp··········
data_hash··········
signatures··········
dispute_window··········
01Event Source
Live stage
  • Game servers, event systems, oracles, and official data feeds
  • Every event emits scores, results, and timestamps
  • Sources span Dice City, creator events, sports, crypto, and culture
Run a settlement to see the outcome become canonical on-chain.
Ecosystem value flow · $DICE
Platform Revenue
Treasury (on HL)
Buyback $DICE
Burn
Scarcity ↑

Platform revenue routes into the treasury, buys $DICE back on the HyperCore spot market, and burns it. The same value-accrual model that powers HYPE, applied to a category that prints cash.

Signed game data, official feeds, and attestors today; validator-secured canonical markets on Hyperliquid as the network matures. This is where the Hyperliquid alignment becomes structural, covered in full below.

In product

A live HIP-4 market, running inside Dices.

This is what a Dices prediction market looks like in product: a real-time line on Bitcoin, an Up or Down outcome, and settlement on Hyperliquid's HIP-4 primitive. Pick a side and watch the price move.

dices.com/predictions/bitcoin-up-down-daily
Dices
Live
$BTC
Bitcoin Up or Down Daily
Settles daily · 00:00 UTC·HIP-4Rules
Chance
50%
Volume
$1,558,317
Open interest
$428,676
◎ Target
$61,300
● Current
$61,290$10
hrs
min
sec
$61,300$61,177$61,055
$61,300
··:··:····:··:····:··:····:··:··
Past ▾
$
Market ▾
Order amountUSDH
$
⊕ Potential return$0.00
Join our community
See what everyone's talking about

Step 02 · Dices Originals

The dice games already cracking culture, now playable online for the first time ever.

The Cee-Lo game you just watched Ben Da Donnn rolling in Drake's ICEMAN visual album is a Dices Original. Street dice already lives in the culture — in the music videos, on the corners, in the locker rooms. We're the first platform bringing it online, with playable demos available now and a full suite of culturally-owned originals (Cee-Lo, and more) rolling out at launch. The same games being clipped into the LARP feed for the weekly prize pool.

Click to demo either game below — once loaded, tap the ? button at the top of the game to learn the rules.

Step 03 · LARP Social Feed

Turn the users into the marketing department.

After the live-prediction markets and virtual street dice narratives are seeded, the LARP feed goes live inside Dices. The feed is fed by an in-house API layer that pulls posts tagged #dices directly from TikTok, X, and Instagram — every clip is verified and monitored internally. Every week the top 3 most viral clips split a $10K cash prize pool. This rewards Dices' most loyal players for spreading the narrative outside the platform, attracts major VIPs, and creates affiliate-style opportunities for whales who bring in the most new users — all by gamifying social media itself and converting that engagement into real, on-platform rewards.

Exclusive

$10,000 Weekly Race!

Go viral, get paid.

Post about Dices on Instagram, TikTok or X with #dices and your clip lands in the feed. The three most-viewed videos at the end of each week split the $10,000 prize pool.

00Days
00Hours
00Minutes
00Seconds

Tournament ends on Sep 1, 2026, 12:00 AM. Prize Pool = 10,000.00 split between 3 players

RankUserViewsPrize
1st💎@togi4.2M5,000.00
2nd🥇@calithekid3.1M3,000.00
3rd🥈@vinceaesthetic1.8M2,000.00
4th🥉@blondebets1.4MNo Prize
5th🎲@gamblegirls928KNo Prize
Dices Takes Over Rolling Loud! #dices543.2K views
Dices Takes Over Rolling Loud! #dices
The video that made me realize I have a gambling problem.. #dices1.4M views
The video that made me realize I have a gambling problem.. #dices
Togi hits 1000x on Plinko 🎯 #dices4.2M views
Togi hits 1000x on Plinko 🎯 #dices
Larp until your Larped 🏎️ #dices3.1M views
Larp until your Larped 🏎️ #dices
Betting $2k on black for my $4k camera 😬 #dices1.8M views
Betting $2k on black for my $4k camera 😬 #dices

Step 04 · Dice City

The GTA-style real-money casino game. Not a metaverse.

Once again… to be clear: Dices is a fully functional crypto casino — 2D slots, table games, live dealer, prediction markets, originals, social feed, the full revenue stack. Dice City is the open-world game on top of it: a Grand Theft Auto–style multiplayer experience built in Unreal Engine 5, populated by the culture's biggest artists with their actual IP, with real money on the line. Every metaverse play before this failed because there was no economy. We're the inverse: a real-money casino first, with a culturally-native 3D world bolted on. Streamed to any browser — no downloads, no hardware.

Dice City — rooftop gameplay
Dice City — Rolex casino lounge gameplay
Dice City — Louis Vuitton casino lounge gameplay
Game Dev Complete ✓
  • Stunning 3D graphics
  • Proximity voice + text chat
  • NFT avatar customization
  • Interactive multiplayer ecosystem
  • NFT secondary marketplace
  • Classic games + exclusive PvP originals
Powered by Pixel Streaming

High-fidelity UE5 gameplay runs in the cloud and streams directly to the user's device. Console-quality visuals and multiplayer through a browser click. Feels as easy as opening a website.

Original Games Inside Dice City

Original Titles: PvP, PvE, and everything in between

Dice City is the open-world, Unreal Engine 5 environment: a Grand Theft Auto–style casino city. The Dices Originals roadmap drops real-money games inside that world, each one playable PvP, solo, or PvE with our own fully original titles.

Phase 1
Jetski

High-velocity PvP casino game built for live competition.

Phase 2
Street Roll

PvP street dice. Up to 8 players, proximity chat, play vs. Offset live.

Phase 3 · Coming 2027
DICEMAN

A real-money PVE extraction experience, in the spirit of Arc Raiders and GTA, built in Unreal Engine 5.

DICEMAN

The world's first real-money casino extraction game, built in Unreal Engine 5.

Extraction mechanics modeled afterArc Raiders
DICEMAN · Unreal Engine 5

Retention Loop · Wager-to-Earn Airdrop

Every wager is a future allocation.

Built directly into every Dices profile: a live, transparent view of how every action on the platform — every dice roll, every prediction, every bet on the casino — accrues into a personal $DICE airdrop allocation. Players don't have to do anything new. By choosing Dices instead of another platform for the games they already play, their loyalty compounds into real upside they can't get anywhere else.

Acquisition Layer

A reason to switch platforms.

Players from other crypto casinos see a tangible, growing allocation the moment they start playing on Dices. The same dollar wagered on Dices earns toward a real token allocation — not points, not multipliers, not vague "loyalty rewards."

Retention Layer

Every session compounds.

The airdrop tracker is always visible in the player's profile. They watch their allocation grow in real time as they play — and the closer the snapshot date gets, the harder it is to log into a competitor's site. Wager volume, net revenue contribution, and date of play all feed the allocation formula.

The unlock

No other crypto casino is offering a real, transparent token allocation tied to actual gameplay. This is Dices' moat with every wagering customer in the category.

Summary: Go-To-Market Roadmap

From narrative seed to a self-distributing ecosystem.

The full acquisition arc. Each milestone compounds the next. The audience is built before the product fully launches, then converted via owned cultural moments, then retained by economics no other crypto casino can offer.

Step 01
Live Predictions
Narrative seed · KOL launch
Step 02
Originals
Cee-Lo · Toss · more
Step 03
LARP Feed
Viral loop · $10K weekly pool
Step 04
Dice City
Product reveal · UE5 social
Step ·
Airdrop
Wager-to-earn retention
Step +
What's Next
More artist worlds · token launch · cultural drops

← Swipe to explore the roadmap →

Every step is owned, sequenced, and culturally native. The roadmap is designed to keep expanding — new artist worlds, new cultural drops, new prediction events — long after the initial launch arc completes.

$DICE Token

1B supply. 0% VC. Sustainable accrual, not subsidized supply, applied to iGaming's biggest category.

Real revenue from a real product feeds the token. Every transaction across the ecosystem generates $DICE fees that flow into buybacks, burns, and airdrops. The same accrual mechanic that turned HYPE into a religion, now powering the dice category.

  • Genesis Airdrop33%
  • Drip + Affiliates18%
  • Core Team (milestone-gated)15%
  • Treasury + Ops10%
  • Liquidity + Insurance10%
  • Strategic / CEX / MMs7%
  • Tournaments + Buyback + KOL7%

Key Mechanics

  • Counter-cyclical burns when price drops >20%
  • Real yield in USDC. 4–22% APY staking vaults.
  • Token credit line: stake $DICE, borrow up to 50% as casino credit
  • Progressive sell tax: 15% under 7 days → 0% after 90 days
  • $DUSD native stablecoin across the economy

The Hyperliquid Alignment

Hyperliquid rebuilt trading.
Dices is building the entertainment exchange on top of it.

One of the most important strategic decisions we've made is where $DICE lives. We're launching it natively on Hyperliquid, the best-performing token economy in crypto, and aligning with the one public company built to be its institutional backbone. What follows is the full thinking behind that decision, and why we believe it sets up one of the strongest narratives in the market.

Who we're aligning with

HYPD is the public company built to be Hyperliquid's institutional backbone.

Hyperion DeFi (NASDAQ: HYPD) is the first publicly-listed company built entirely on Hyperliquid. Its own tagline says it best: “More than just HYPE.” It isn't a passive token holder. It's an operating business running five revenue lines on top of its HYPE treasury, and it has become one of the most credible institutional voices in the entire ecosystem.

2.0M HYPE
Treasury
Worth over $100M at current prices
Top 6
Hyperliquid validator
~10M HYPE staked, 100% uptime
5 lines
Operating businesses
Staking, validator, yield, DeFi, rewards
~5x
FY26 profit guidance
$5–7M adjusted gross profit, raised

Led by Hyunsu Jung (ex-Harvard) and David Knox (ex-Nasdaq), HYPD literally authored the thesis Dices is built on: sustainable accrual, not subsidized supply. They already execute ecosystem token deals like Silhouette. They are the perfect partner because they are the institutional, public-market bridge between Hyperliquid and a project like ours.

Why the model works

Hyperliquid turned real revenue into the most-watched token in crypto.

Hyperliquid is the #1 revenue-generating chain in all of crypto, at roughly $725M annualized. About 99% of that revenue is routed into daily buybacks of HYPE through the Assistance Fund. Roughly 44M HYPE, about $1.7B, has already been bought back and removed from circulation. No VC. 11 people. Community-owned. The result is a token backed by real cash flow and a community that behaves like a religion.

$75.52
All-time high
Set June 2, 2026
+62%
30-day move
While the broader market fell
> SOL
Briefly passed Solana
As most majors declined
ETF inflows
Institutional demand
As BTC and ETH ETFs saw outflows

This is the exact model we are applying to $DICE. And we believe the same community that made HYPE the best-performing major asset of 2026 is the community that adopts Dices first.

The Build

Dices is a Hyperliquid-native entertainment exchange combining Unreal Engine 5 gameplay, casino-native competitions, creator-led live events, and prediction markets into one platform.

The consumer layer
The UE5 experience and creator-led events create the cultural surface and the audience. This is where the “coolness” lives. The part no other network has.
The financial rails
Hyperliquid provides settlement, the spot market for $DICE, and the HIP-4 outcome contracts that power every prediction market on the platform.
The settlement network
The Dices Event Settlement Network verifies outcomes through signed game data, official feeds, attestors, and eventually validator-secured canonical markets.

Platform revenue routes into $DICE buybacks and burns, creating a HYPE-inspired value-accrual model tied directly to usage. Dices is the next major category on Hyperliquid: consumer entertainment and event markets.

Shared DNA

The crowd that backs Hyperliquid is the same crowd that backs Dices. Both projects answer the same four questions the same way.

Tokenomics

Real revenue → buybacks. Not subsidized supply.

Cap Table

0% VC. Founder and community alignment.

Distribution

Community-earned, not bought. No paid airdrop farms.

Category

#1 in their vertical. No incumbent doing it right.

Why Hyperliquid is the right home

Hyperliquid already has the pieces Dices needs.

Dices Need
Hyperliquid Advantage
High-volume markets
HyperCore central limit order book
Smart contracts
HyperEVM
Native token economy
The HYPE buyback / burn model
Sub-second settlement
HyperBFT unified L1 architecture
Prediction markets
HIP-4 outcome contracts
Permissionless financial markets
HIP-3 builder markets
DeFi liquidity surface
Kinetiq, HyperLend, Rysk, Native Markets
Institutional credibility
Hyperion and ecosystem builders
Why the timing is exact

HIP-4 just launched. No one has built a consumer experience on it yet. Until now.

Hyperliquid launched HIP-4 prediction markets on mainnet May 2, 2026, instantly competing with Polymarket and Kalshi for a $240B+ annual market. It is a brand-new primitive, and nobody has built a consumer-facing experience on top of it yet. Dices is first: the Dices Event Settlement Network turns curated cultural and gameplay outcomes into HIP-4 markets that mainstream audiences actually want to play.

May 2, 2026
HIP-4 launched
Prediction markets live on mainnet
$6.2M
HIP-4 day-1 volume
BTC binary contracts, first day
0
Consumer apps on HIP-4
A brand-new primitive, wide open
$240B+
Prediction market size
Annual volume across Kalshi + Polymarket

HIP-4 has the institutional-grade infrastructure. What it lacks is retail entertainment volume. The high-frequency, culturally-driven prediction activity that makes these markets go viral with mainstream audiences. Dices is that distribution engine: sports, crypto, financial, and cultural markets driven by Offset, Gunna, Rema, and Eladio Carrión, reaching audiences who would never find HIP-4 through a DeFi front end.

The three Hyperliquid primitives Dices uses

$DICE is built on the native stack, not bolted onto it.

HIP-1
Spot Token Deployment
What it does

Deploys a native Hyperliquid spot token via a Dutch-auction mechanism, with the auction fee paid in HYPE and the token linked to an ERC-20 on HyperEVM for cross-chain utility.

How Dices uses it

$DICE launches as a native HIP-1 token. HYPD participates in the TGE auction and receives a strategic allocation. The auction fee in HYPE adds to buyback pressure from block one.

HIP-2
Hyperliquidity (Automated MM)
What it does

Places automated buy/sell orders directly on the token's HyperCore order book, providing baseline liquidity from the first block with no active management.

How Dices uses it

HYPD provides HIP-2 hyperliquidity for the $DICE/HYPE pair and earns a share of every $DICE trade. Maps directly to HYPD's existing Yield Enhancement business line.

HIP-4
Outcome Markets (Prediction)
What it does

Fully collateralized, expiry-based outcome contracts settling 0–1. Zero fees to open, no liquidation risk, shared margin with perps and spot. Launched on mainnet May 2, 2026.

How Dices uses it

Dices deploys sports, crypto, financial, and cultural prediction markets as HIP-4 outcome contracts. HYPD's validator processes every settlement. Dices becomes the largest entertainment source of HIP-4 volume.

Why this is a game changer

Dices will be the first crypto casino and gaming ecosystem to buy back and burn a native token.

The buyback-and-burn model is already proven. Hyperliquid turned it into the most powerful community-facing strategy in crypto. But no one has ever applied it to a crypto casino, a business with the revenue scale to make it enormous. The platforms dominating this category already generate hundreds of millions to billions in annual revenue with no native token at all. We're the first to capture that revenue and route it straight back to a community that holds the token.

By launching $DICE natively on Hyperliquid and aligning with HYPD, we plug directly into the most engaged, most sophisticated token community in the market. These are traders who already understand and reward exactly this model, and who will naturally gravitate to the first consumer entertainment platform that speaks their language and shares their playbook. The narrative writes itself.

The Hyperliquid playbook, applied to a category that prints cash, fronted by the biggest artists in culture. Real revenue. Real buybacks. Real culture, at a scale this category has never seen.

Compliance & Reach

Built to scale globally. Compliant from day one.

US operations launch under a skills games model — all compliance handled end-to-end by our licensing partner. The rest of the world runs fully licensed real-money crypto gaming via Anjouan, covering 180+ countries.

United States · Skills Games Model
38 States + D.C.
Including Washington D.C. — skills-games model. All compliance handled end-to-end by our licensing partner.
AlabamaAlaskaCaliforniaColoradoFloridaGeorgiaHawaiiIdahoIllinoisIndianaIowaKansasMarylandMassachusettsMinnesotaMissouriMontanaNebraskaNevadaNew HampshireNew JerseyNew MexicoNew YorkNorth CarolinaNorth DakotaOhioOklahomaOregonPennsylvaniaRhode IslandSouth CarolinaTexasUtahVermontVirginiaWashingtonWest VirginiaWisconsinWashington D.C.
Rest of World · Real Money Gaming
Global Reach
Real money gaming via Anjouan license. Crypto-native payments. 180+ countries from day one.

US skills-games model operates legally in 38 states + Washington D.C. All compliance handled end-to-end by our licensing partner. International real-money operations conducted under Anjouan Gaming Authority license. Skill-based PvP games governed by applicable state law.

The Company

$100M company. $20M private launch round. Built by the best in the game.

Dices is backed, capitalized, and operated by the people who built Web3 and scaled the largest crypto casinos in the world.

Company Valuation
$100M

Post-money valuation reflecting cap table, treasury, and verified ecosystem partnerships.

Private Launch Round
$20M

Private launch round now open — closing August 15, 2026.

$20M Private Launch Round
$10M confirmed · $10M remaining
$10M confirmed$10M left in round
Round closes August 15, 2026
Treasury
$20M secured
$20M in treasury — liquidity on debt secured
Financial Projections
Revenue StreamYear 1Year 2Year 3
Full Casino$132M$264M$357M
NFT Marketplace$2M$12M$24M
Trading Terminal$7.5M$15M$30M
Prediction Market$4.6M$11.6M$23.2M
Wallet$17.38M$36.17M$55M
Token/Stable///
Total Revenue$163.48M$338.77M$489.2M

Market Context — Top 10 Crypto Casino Deposit Volume

These platforms prove the demand. Stake alone processes $22B in annual deposits — generating $4.4B in revenue. Dices enters with what none of them have: a 3D social layer, cultural ambassadors, and a token economy that compounds retention.

Stake
$22B
$4.4B revenue
Roobet
$5.18B
Shuffle
$2.33B
$800M revenue
BC Game
$2.17B
Rainbet
$1.66B
$500M revenue
Gamdom
$1.56B
Duel
$992M
Rollbit
$795M
Sportsbet.io
$782M
Winna
$427M
Known revenue dataDeposit volume only

Source: Tanzanite market data. Revenue figures for Stake, Shuffle, and Rainbet are verified estimates. All other figures represent annual deposit volume.

Web3 Technology Partner

This isn't just infrastructure.
It's Ethereum's founding team powering the Dices flywheel.

Joe Lubin
Led by Joseph Lubin

Co-Founder of Ethereum · Founder of Consensys · Creator of MetaMask

  • Co-founded Ethereum — the world's most trusted blockchain with a $200B+ market cap
  • Built MetaMask — the #1 crypto wallet with over 200M active users and $114B+ in assets secured
  • Founder of Consensys — the leading blockchain software company powering global Web3 infrastructure, valued at $7B+
MetaMaskEthereumConsensys
Consensys will power 2 core Web3 systems
01
Artist Token Launches (TGE)

A fully on-chain, transparent, community-aligned launch architecture designed to reward players, fans, and holders through gameplay and utility.

02
NFT Project Launches

Integrated directly into the casino universe. Projects that enhance your status and evolve based on engagement, powered by verifiable smart contracts.

Why this matters for Dices

Our broader Web3 vision is backed by Ethereum's most trusted core team — ensuring regulatory compliance, user protection, and long-term scalability.

Financial Partner

Galaxy.com
Mike Novogratz.

Mike Novogratz
Michael Novogratz

Founder + CEO of Galaxy Digital

  • Galaxy is a global leader in digital assets and AI infrastructure — serving institutions, startups, protocols, and investors.
  • Acts as the bridge between traditional finance and the digital economy: trading, asset management, investment banking, and mining services to institutions.
"In each ecosystem, there's one winner. And we 100% are going to be focused on being the winner."
— Mike Novogratz
Operations Team

Casino veterans launching Dices.
From the biggest crypto casinos in the world.

Our casino operations team comes from the largest crypto casinos in the industry — the operators who've already built, scaled, and run the platforms doing billions in monthly volume. They came to Dices to launch the next one.

Where they came from
Shuffle
Rainbet
Duel

Shuffle, Rainbet, and Duel are three of the highest-revenue independent crypto casinos in the world. The team behind their growth is now building Dices.